Post by Depravedstar on Jul 21, 2013 13:18:21 GMT
These are the rules of the Roleplay. It is required that everyone reads them.
General Rules:
1.) Stay realistic. Unnatural eye colors, pelt colors, and names are unacceptable. Your allowed to have manes, but if you look like the lion king, your out. That also goes for acting realistic as well. One cat cannot defeat a badger, fox, dog, ect. all on its own. Your cat must eat, sleep, and drink just like every other cat.
2.) Stay 'Literate'. We roleplay in 3rd person sentence format, that is that.
3.) Your allowed three characters. Two warriors, one rogue/loner/kittypet/other animal. You cannot have more than one high rank.
4.) The prefixes Star, Shadow, Thunder, River, Wind, Summer, Fall/Autumn, and Winter are prohibited unless you have permission. You may not have your cat's warrior name be (Example:) Emeraldeyes. First of all, cats don't know what an emerald is. Second, how was the mother supposed to know the cat would have green eyes? All kits are first born with blue eyes. They're color comes in when they're about a moon old.
5.) Do not question the administrators, mods, and owners. What they say, goes.
6.) Keep cursing to a minimum.
7.) Try to use cat-like words, such as 'Greenleaf', Twoleg', ect.
8.) No random, weird capitol in your name! Example of incorrect names: ThornPaw, ThOrNpAw.
9.) Rogues, Loners, Kittypets, and other animals must ask permission from an owner, admin, or mod to trespass on Clan territory.
10.) Do not criticize the map or the Rp! We worked very hard on everything, and we demand respect.
11.) Very simple; Treat others they way you'd want to be treated.
12.) Do not beg/harass the owners, mods, admins for a high rank or for any other reason. Its very annoying.
13.) No spamming. Its annoying.
14.) Abide by the warrior code unless permission to do so otherwise.
Aging Rules:
~Every RL week is one month/moon.~
Kits: Must wait six RL weeks before becoming apprenticed.They must wait three RL days before opening their eyes. Cannot leave camp!
Apprentices: Must wait eight--eleven RL weeks before becoming warriors.
Warriors: Must wait until they are old before becoming elders. Warriors must retire to the elder stage if they have survived for a long time in the Clan.
Rank Rules:
Leaders: Be active. Your Clan needs you. Be fair, and enforce and abide by all rules. Leaders may have kits. Most importantly, do your job!
Deputies: Be active and loyal to your leader. Support them. Deputies can have kits.
Medicine Cats: Must know herbs. Can have an apprentice at the age of 30 moons. Must be active!
Medicine Cat Apprentices: Must know some herbs. Must be active!
Warriors: Can have kits and become Queens. Must be somewhat active, and can have apprentices only at the age of 15 moons or higher.
Apprentices: Cannot have kits! That's just gross. Must be active along with your mentor. Must actually be trained before becoming warriors. Cannot be already trained at the start of apprenticeship.
Kits: Cannot leave camp! Cannot be already trained at the start of apprenticeship.
Queens: Don't go over 5 kits in one litter. Must actually have a mate, no imaginary mates.
Elders: Cannot fight and hunt as well as warriors. Are taken care of by apprentices. Can go to Gatherings and leave camp to go on walks and such.
General Rules:
1.) Stay realistic. Unnatural eye colors, pelt colors, and names are unacceptable. Your allowed to have manes, but if you look like the lion king, your out. That also goes for acting realistic as well. One cat cannot defeat a badger, fox, dog, ect. all on its own. Your cat must eat, sleep, and drink just like every other cat.
2.) Stay 'Literate'. We roleplay in 3rd person sentence format, that is that.
3.) Your allowed three characters. Two warriors, one rogue/loner/kittypet/other animal. You cannot have more than one high rank.
4.) The prefixes Star, Shadow, Thunder, River, Wind, Summer, Fall/Autumn, and Winter are prohibited unless you have permission. You may not have your cat's warrior name be (Example:) Emeraldeyes. First of all, cats don't know what an emerald is. Second, how was the mother supposed to know the cat would have green eyes? All kits are first born with blue eyes. They're color comes in when they're about a moon old.
5.) Do not question the administrators, mods, and owners. What they say, goes.
6.) Keep cursing to a minimum.
7.) Try to use cat-like words, such as 'Greenleaf', Twoleg', ect.
8.) No random, weird capitol in your name! Example of incorrect names: ThornPaw, ThOrNpAw.
9.) Rogues, Loners, Kittypets, and other animals must ask permission from an owner, admin, or mod to trespass on Clan territory.
10.) Do not criticize the map or the Rp! We worked very hard on everything, and we demand respect.
11.) Very simple; Treat others they way you'd want to be treated.
12.) Do not beg/harass the owners, mods, admins for a high rank or for any other reason. Its very annoying.
13.) No spamming. Its annoying.
14.) Abide by the warrior code unless permission to do so otherwise.
Aging Rules:
~Every RL week is one month/moon.~
Kits: Must wait six RL weeks before becoming apprenticed.They must wait three RL days before opening their eyes. Cannot leave camp!
Apprentices: Must wait eight--eleven RL weeks before becoming warriors.
Warriors: Must wait until they are old before becoming elders. Warriors must retire to the elder stage if they have survived for a long time in the Clan.
Rank Rules:
Leaders: Be active. Your Clan needs you. Be fair, and enforce and abide by all rules. Leaders may have kits. Most importantly, do your job!
Deputies: Be active and loyal to your leader. Support them. Deputies can have kits.
Medicine Cats: Must know herbs. Can have an apprentice at the age of 30 moons. Must be active!
Medicine Cat Apprentices: Must know some herbs. Must be active!
Warriors: Can have kits and become Queens. Must be somewhat active, and can have apprentices only at the age of 15 moons or higher.
Apprentices: Cannot have kits! That's just gross. Must be active along with your mentor. Must actually be trained before becoming warriors. Cannot be already trained at the start of apprenticeship.
Kits: Cannot leave camp! Cannot be already trained at the start of apprenticeship.
Queens: Don't go over 5 kits in one litter. Must actually have a mate, no imaginary mates.
Elders: Cannot fight and hunt as well as warriors. Are taken care of by apprentices. Can go to Gatherings and leave camp to go on walks and such.